Using Augmented and Virtual Reality to help construction project stakeholders visualize the end result

Building Enclosure Online shared the following:

After pioneering the use of virtual design in construction, Mortenson Construction has developed a first-of-its-kind augmented reality (AR) mobile app to help the University of Washington community “see” the future CSE2 computer science building – well before its doors open to students in January of 2019. Similar to the popular Pokémon Go, users can either point their smartphones at the construction site on campus – or at a printed handout if off campus – to experience a life-like digital representation of the future CSE2 building.

According to the article (which requires subscription to read, unfortunately), Mortenson developed the app in-house. I think what impresses me the most about the capabilities of this kind of technology is how engaging it becomes for stakeholders.

Back when I was working on the Pfizer Global Research & Development campus project in La Jolla, there came a point where the entire project was threatened due to changes to the company’s capital plan. One of the pieces of collateral that I used to help save the project (and 1,500 jobs in the process), was a 3D flythrough of the the campus. Once stakeholders could see themselves in the project, and could experience what it would be like to actually work in such a space, the green light came rather easily.

That was 15 years ago. The cost for doing something similar today would be about 2% of what we paid back then.